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by Dinesh Thakur Category: Two Dimensional Transformations

A surface that is not exposed directly to a light source still will be visible if nearby objects are illuminated. In our basic illumination model, we can set a general level of brightness for a scene. This is a simple way to model the combination of light reflections from various surfaces to produce a uniform illumination called the ambient light, or background light.

Ambient light has no spatial or directional Characteristics. The amount of ambient light incident on each object is a constant for all surfaces and over all directions.

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Dinesh ThakurDinesh Thakur holds an B.C.A, MCSE, MCDBA, CCNA, CCNP, A+, SCJP certifications. Dinesh authors the hugely popular blog. Where he writes how-to guides around Computer fundamental , computer software, Computer programming, and web apps. For any type of query or something that you think is missing, please feel free to Contact us.